yup, can you believe it? If you can, you are ahead of me, but I am super proud to be able to say I am now represented by Jennifer Nelson Artists! I am so honored to have my work sitting alongside such megawatt talent, wow. It's a great feeling to have someone as kind and knowledgeable as Jennifer, working at your side.
Friday, April 8, 2016
Monday, January 25, 2016
Long time, no blogging! Wow, I don't even want to know when my last post was :/
Anyway, thought I would share some new stuff I've tried lately. You are probably aware of the #12monthsofpaint initiative started up by a super talented group of ladies, Jennifer Orkin Lewis, Courtney Cerruti, Meighan O'Toole and Erika Seers. The idea is to create at least one painting a month based on a monthly theme. Knowing that sadly I'm not really a 365 day project type (look how long it took me to do 40 days of lettering O_O ), but I thought that I actually might follow thru on a one a month type commitment. What I did not expect was how much I would enjoy doing it. Not that I am in any way comfortable with paint, gouache in this instance, but it's a nice break from manipulating pixels.
Since I'm a big fan of people who know how to use it, I thought I would try gouache. I had bought some for an abandoned painted initial cap project (hey, I got up to 'G' anyway!) Two problems, I encountered... I never seem to mix up enough of a color, getting it the right consistency and just general lack of brush skills. Oops, that's 3! Oh yeah, and most importantly, NO COMMAND Z. Anyway, to counter those last 2 issues, I decided to collage it. Nothing like a sharp pair of scissors to clean up some blobby paint, not to mention, I could move stuff around before putting in place. A work around for command Z :D !! When I look back at the process, it's almost like I approached it from a vector POV. The scissors became my pen tool, cropping and masking out the errant marks. I tried to do some dry brush effects, which is kinda like how I use illustrator brushes, layering brush marks and colors. Nothing complex of course, but hopefully enough to give it some added detail and modeling.
In the end, I was fairly happy with what I did and hope I can learn more and get better. I kinda like putting them on a craft background. For whatever reason, it immediately gives it a more finished look, without having to mess with painting too much in the background...something I need to work on. This month's theme was "blue" and while I didn't really adhere to that as much in the checkers piece, I had fun anyway. Hope to stick to it and improve!
Friday, July 10, 2015
I recently had the great honor of illustrating the cover for a re-issue of Alice in Wonderland for Scholastic Book Clubs. This really was a dream job for me, since it combined both illustration and hand lettering, plus it was such an awesome subject. Not only am I a big Alice fan, this year marks the 150th anniversary of its first publication, making it all the more special to have the opportunity to work on.
I don't normally show my process but I thought I'd show my initial thumbnails I submitted. The parameters were pretty open other than that the book would come packaged with a mini pocket watch, so that needed to be featured alongside the white rabbit and Alice, of course.
The bottom left option was the one that was selected, which was a favorite of mine along with the top left. I was pretty surprised that it was chosen, mainly since I had taken the typographic liberty of line breaking up "wonderland." The revisions were only to flop Alice and make her look older and more tween/teen looking. Basically, I just lengthened her torso, cinched in her waist and slimmed down her face and there you go!
Because these titles for the book clubs are reproduced at a tiny thumbnail size, it need to be readable at a reduced size, so I went with a dark background to make the title pop. It worked pretty well, since Alice's descent is kind of mysterious anyway. The best part was adding some angry flowers!
Thursday, June 25, 2015
Wednesday, June 10, 2015
So, dear readers, here is the long anticipated (if you don't know me, please insert heavy sarcasm...), part 2 of my surtex journey, this time concentrating on how we (Tammie, Emily and I) worked together as a collective in preparing for the show.
Firstly, let me say that if you are planning on exhibiting in a group, make sure you have common goals, work ethics and individual styles that ultimately look good when shown together in the same space. Maybe that seems obvious, but the look of your booth, design, etc. should have a cohesive vibe to it...not so much where the individuality gets lost, but enough that a passerby knows the kind of art to expect. The three of us (along with the other collective members) had been together, doing collaborative projects for over a year, so we knew that we could depend on each other going in, to share the workload and work well on a collaborative basis.
Once we committed to the show, our first design-related order of business was to put together a Surtex ad. We were all busy, so naturally, the deadline creeped up and we only had a few days to put something together. After deciding to just divvy up the allotted space in thirds, it was apparent that we would need vertical images! Giraffes, llamas and top hats to the rescue, haha. We agreed to an overall palette for cohesiveness, added some coordinating patterns at the bottom to fill the space (and show we could do more than characters...a recurring theme). Emily put together the overall design with some additional great hand lettering and we were done in about 24 hours, whew!
Our next design topic, was the booth itself. This was a little trickier. We all were of the opinion that we wanted to stand out and be different, which by our definition, meant not going the typical vertical banner route. I believed that as a collective, we had a unique opportunity to do something a bit different...we had the advantage of combining our time resources as opposed to an individual artist and yet we were not as large as your typical design studio, attempting to fairly represent a larger number of artists' work. Our booth design evolved over time and many discussions, via text, email, Facebook, google chats, you name it. Initially, we were going to feature a different character scene on each wall. The characters would be dressed in our own patterns and hopefully, could be printed on foam core, to give the walls some added dimension. The more we thought about this, the more we realized that this would really only feature characters. Being a group with differing strengths, we needed to rethink and come up with a design that could showcase pattern work more effectively. Tammie came up with the great idea of extending the "rain" theme we already had going on the character wall, with a wall filled with raindrop patterns. At that point, we felt that we would have the best of both worlds... pattern + characters = happy happy!
|Wall design that was axed in favor of the raindrop wall concept.|
|Initial thumbnail of what our character wall might look like.|
Next came the extras. Emily had the awesome idea of having a selfie wall. Since we had a corner booth with an outside wall, we decided to utilize that for selfies. That left the interior/flip side of the same wall. Having crappy site lines (we started referring to it as the "useless wall") I thought of playing up the rain theme a little more (yep, I know how to run an idea into the ground) with a fun self promo.... squirt guns (or for the politically correct crowd, "soakers"). With all the walls, spoken for, we divided up the tasks. Emily did the character background and designed the selfie shapes (we divided up the props themselves later), Tammie did a graphic plaid background for the raindrop wall and other areas, and I did a happy happy lettering pattern for the selfie backdrop along with the headers for the squirt guns.
|We each contributed our own birds as well as hand lettered names. |
Credit for the Happy Happy Art Collective logo goes
to Muffin Grayson.
Now it was time for actual design and production. We never actually comped up what the final booth would look like, something that in retrospect, was kinda scary. The most we did was mock up our own areas of the walls. Emily provided the background image, and I made sure that my elephant would fit. For production, again we divided up responsibilities. I dealt with the foam core vendor, Tammie with the banners and Emily tied up all the loose ends and handled a lot of the dealings with the show itself. We had talked intermittently about hanging raindrops, suns clouds, etc. as a cute finishing touch. That idea got scaled down to a raindrop banner, hung between the poles. I found some cool colored vinyl online (what can I say... I procrastinate by shopping...) and we cut and strung together all the drops on setup day.
|This was Emily's preliminary character wall background for layout purposes, She later added flowers that we each had drawn. White vinyl raindrops were added by hand at the show after we had adhered our guys to the banner.|
Fortunately, Tammie was local, so we had the everything shipped to her (lucky Tammie). The only snafu was with the foam core. The company I found that could print and die cut our characters was based in San Diego. Needless to say, oversized foam core animals with skinny appendages don't always travel well cross-country, but we gave ourselves enough time for some redo's, which we ended up needing to do. Setup day was a bit more involved than the usual hanging of banners. The command velcro strips worked really well, even with hanging our big, wall-sized banners. After cutting numerous foam core tabs to the backs of the characters and raindrops, we adhered them all and moved on to cutting out more raindrops for the various walls as well as for the banners. We decided to tackle packaging up the squirt guns back at the hotel, after we ate.
|Our wild and crazy Saturday night activity... bagging and stapling up squirt gun promos!|
|our promo table set up... magnets, cards, postcards, stickers and pencils galore!|
|Emily was a pro at interacting with the passerby's!|
|my little shower of patterns :)|
Ultimately, we were super psyched when we saw how it all turned out (so maybe we or at least I was a tiny bit worried, not having comped it all up!) The show went very well and the booth design and selfie station served as great conversation starters. Well, I think that about covers it! If you haven't dozed off by now, thanks for reading!
|parting was sweet sorrow!|
Wednesday, June 3, 2015
hey, now that all the hullabaloo of surtex is over, I can share some of my new stuff I took. Well, I guess it wasn't exactly a state secret before, but, everyone always seems to keep surtex stuff all hush hush, beforehand, so what do I know? Anyhow, here's some of what I took and no, you can never make enough stuff. Check out my site for lots more... (ok, that may be an exaggeration... some more?!)
Monday, May 25, 2015
Anyway, (is that really any better?!?!) Surtex was an absolute whirlwind, from the moment I got there and began the set up process to the last minutes of the show. I met so many great artists that I've been fans of for some time and I can honestly say, they are collectively, a wonderful group, funny, talented, friendly and just great to hang out with. Definitely a major highlight of the show for me.
I was reading my friend Lauren Lowen's recent post on her road to Surtex and it really got me to contemplate my own path. I don't have the same background, but she made me think about the how's and why's of getting to the show. I'm a graphic designer by trade...that's what my degree is and the design program at Penn State was meant to develop you into an art director. NOT an illustrator, which is why I don't consider myself much of a drawer. I still don't think of myself as an 'artist' and that's actually ok. I like to think that I'm more of a problem solver. But, when it comes to presenting yourself as an artist licensing/selling your work, it can get a little tricky. Truthfully, I never even heard of Surtex until a couple years ago, when I took a series of online classes. It opened my eyes to the possibility of working to get stuff in the marketplace, vs. working for a client. Big difference.
My first job out of college, was as a entry level designer for a major toy company. I had interviewed at a number of small agencies, but landed in corporate design. It's an area that is often overlooked by graphic design grads, but it gives you a great background in working with and for all the different aspects of getting a product to the market place. From R&D, to marketing, to upper management, to sales, packaging, copywriting, legal and merchandising departments...there's a lot to learn. I worked with a lot of brands and helped develop and apply styles (yes, I even did a few My Little Pony rump designs O_O). I left Hasbro to raise my family and I continually, in dribs and drabs, started doing some freelance illustration. But not "licensing." Somewhat ironic in that I did a lot of work for the Licensing department, developing kits that defined brands like MLP, Monopoly, Mr. Potato Head, Furby, etc. I was pretty good at creating patterns, motifs, etc. that expanded the brand for manufacturers to use, but my own brand? What was that? I worked to briefs, solved problems, came up with ideas. I never gave my own "brand" a second thought.
So the whole concept of coming up with art that others would be interested in, was pretty foreign. Make art that sells, do what you love... huh?!? To be honest, that still seems like a stretch at times. I decided to walk the show last year, and like so many others have said, it was completely overwhelming. So much to see, learn and process. I never had the courage to take a single peep into any portfolios, just walked around. When the opportunity arose to show with my happy happy friends, even though I felt completely unprepared, I knew it might be my best and only chance to get in. Usually the one standing on the sidelines watching, instead of logically waiting and developing an appropriate amount of work, I decided to go for it. We formally committed to a booth in January, but due to other commitments, I didn't start anything until mid-March! Not a plan I recommend to anyone! I did a lot of 'refresh' on some existing work (my motto being, it's new to you! ;) Here's an example...
|This was originally a journal cover that I reformatted and did some coordinates and new lettering.|
Even though I walked the show, I still didn't feel like I had a handle on what to show. This would be my biggest learning curve. I knew I wasn't a "pattern" person, but despite that, I still felt compelled to do them. That was my biggest eye opener. You don't have to do "patterns." Not that you shouldn't of course, but it's not a requirement. There were very few who came to our booth that were actually looking for them. A majority seemed to be in the market for icons that they could pull out and use. And Christmas. Bring it. You can't have enough of it. It was downright shocking to us how often we were asked for that subject. I had some, but should have had a lot more. I had heard that there would be a lot of requests for boys prints, but that didn't seem to be the case for us, at least.
Another surprise was the number of publishers present. This was great for me, since it's an area I really want to get into more. It makes sense, since NYC is kinda the publishing capital of the world, but surprising at least to me, considering it is advertised as a licensing show. Again, it's not all about pattern.
What do I wish I had done more of? Just prints and lettering in general...more that could be applied directly to the paper market. What was I glad I had? Prints with an abundant number of characters. It gives the buyer more bang for their buck. Can't have enough of that. What do I wish I had done? Send out show stopper self promos. Even if it is only to a handful of very select dream clients, if you do it well enough, you can really stand out and get noticed. Case in point...Emily's pennants! Who could resist or forget these beauties?
What was I glad I did? Show up. There's nothing like it. Where it all leads, remains to be seen, but it all went down pretty well and I'm excited about what happened and what might happen next! Stay tuned for part 2 when I talk about booth design and showing with a collective :)